Tusk |
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Sex: Race: Class(es): Alignment: Gods(s): | Male Human Necromancer/Hunter True Neutral None | Age: Height: Weight: Hair
Color: Eye Color: | 26 6ft 5in 200lbs Black Red |
Strength | 18 | Intelligence | 20 |
Dexterity | 18 | Wisdom | 10 |
Constitution | 12 | Charisma | 12 |
Stat
Bonuses and Negatives:Str +2 Int (+3) Dex (+2) |
Hit Points | 50 | Defense | +4 on D30 |
Level | 7/7 | Divine Resist | +2 on D30 |
EXP | 2538/2538 | Luck | +1 on
D30 |
EXP to
Next | 3251/3251 | Willpower | +2 on
D30 |
T.H.T. | Attack: (+4) Prayer: (+0) Song: (+0) Spell: (+4) | SOAK | 0% |
Melee DMG | +2 |
(Armor & Weapons) Longsword (d10) Warhammer (d12)
Two bone spears, imbedded into his forearm that he can force out of his wrist and use in melee combat. The bone spears take one round to withdrawl, and one round to resheath. 2d6+3 dmg +3 tht
Badge of History - +2 Int and Wis checks |
(Equipment) Gauntlets made of mythril, craftsmanship almost seems unorthosly, fit perfectly to Tusk\'s wrists, and complete with a solitary moonstone imbedded into each one. (DEF +2)
Bracelet of the Merovingian (+2 WIS) |
(Treasure) 80,000 Gold |
(Languages)Common, Doppleganger, Sign |
(Skills, Trades, Talents, etc) [Talents] Strength: The ability to attack with greater
strength. +1 to melee damage +2 to all rolls concerning strength.
Blind-fighting: the ability to fight without negatives when a character
can\'t see. [Trades] Master Weaponsmith |
(Prayers, Songs,
Spells) [Necromancer Spells] -Level 1- Death\'s Grip,
Death\'s Breath, Death Watch |
Character Description: Tusk is rather large for a human, standing at 6\'5 he
towers over most. He is an excellent fighter, though he was considered
the weapons master as well as a great hunter in his homeland. That may
have no effect in Crimson Bay. His crimson red optics are a result of
his necromancer master, figuring that it would strike greater fear into
the one\'s that Tusk tracks and fights. This human holds many secrets
from seeing and hearing many things. Since his homeland was destroyed,
he has become a vouyer, ever watchful. |
Character
History: Though a weapons master as well as a weaponsmith, Tusk was
also 3rd in line to the throne of Kelvin\'s Peak. Once a very prospering
kingdom that was destroyed in a great battle between the population of
the kingdom and rogue mages. With the help of Orcs, the mages became too
powerful. In the epic battle Tusk became mortally injured, had it not
been for the help of his master in the dark arts, Tusk would have surely
died. The only two to make it out alive, only to have Tusk\'s master die
several weeks later by an assassin. He now comes to Crimson Bay. |