Knight of Valor
Blue w/ green streaks
1 gold/1 silver
|Stat Bonuses and Negatives:Dex (+3), Int (+1)|
|Hit Points||40||Defense||+4 on D30|
|Level||5||Divine Resist||+1 on D30|
|EXP||1990||Luck||+1 on D30|
|EXP to Next||2001||Willpower||+2 on D30|
|(Armor & Weapons)|
Quarterstaff 1d5+4 +2 tht +2 Ice, gives + 5 defense when being weilded
Ring of Resistance: Each day the player rolls 1d10 to see what happens that day. The faces on the ring shift each morning aperantly in no order. It has to be rolled each morning in game (or the start of a quest) to work. If it is not rolled.. then it can't be rolled later on.
1) immune to poison 2) immune to disease 3) immune to fire/heat 4) immune to ice/cold 5) Armor soak is maxed 6) Immune to holding spells 7) Immune to the wounding damage on weapons 8) 20% spell reflection 9) Immune to Lightning 10) Armor soak is maxed
|(Languages)Common, Pixie, Doppleganger|
|(Skills, Trades, Talents, etc)|
Three Sets of Wings
Best Friend: Moira
Deck of Many Things. 4. The Seven Scribes-Instantly gain 2 talents points.
Endurance: Character can move farther longer without ill effects - can go for two days without rest.
Ambidexterity: the ability to fight equally with both hands. +2 to defense
Speed: The ability to move with greater speed. +1 to defense, +2 to all rolls concerning speed. [DOMT]
Strength: The ability to attack with greater strength. +1 to melee damage +2 to all rolls concerning strength. [DOMT]
Battle Tactics: The ability to asses and act towards your best interest in a battle +1 to all battle related rolls -2 to Initiative and +2 to Wis rolls.