|Stat Bonuses and Negatives:Str +2, Dex +6, Wis +4|
|Hit Points||80||Defense||+9 on D30|
|Level||13/10||Divine Resist||+6 on D30|
|EXP||16930/7430 (Priest Frozen)||Luck||+3 on D30|
|EXP to Next||25001/8001||Willpower||+3 on D30|
|(Armor & Weapons)|
Grunt's/Farin's Heart: +5 tht 2d8+5+10 Holy Magic This shortsword, forged from the finest known metal, celesteel, known only in the realm of the gods was crafted by Kaley's own hand, as a gift for her avitar Grunt. It appears magically into the hands of its owner, or Grunt, if it is ever summoned upon. Kaley, amazed and quite impressed by Grunts devout sstudy of her clerical magics, despite his racial handicaps, impuded this blade to make him more skilled at it. It grants an inate +5 tht +5 damage/healing/duration to all clerical spells. It is an inate power, the weilder only need to have the blade on his person to gain this bonus This blade, also weilds a heavy enchantment laid into the fine edge of the blade itsself, the magic placed on it by Kaley, granting her courage to any one who would so need it. This enchantment, named 'Grunts heart' grants the weilder one extra melee action per round
Draconic Blade (2d10+5 +2THT +4 Wind Damage)
Jewel Encrusted Short sword- ( 2d4+4dmg +1 THT +5 lightning damage on a crit hit)
Shortbow, Unbreakable Bowstring (2d8+5 +5 THT, +10 Elemental Wind Damage to arrows shot with this bow. Arrows form upon draw of the bowstring.)
10 1d6 +5 fire dmg arrows
Armor of Valor (60% Soak, 25% Chance of Spell Reflection)
Permanent +1 W/P (Not Factored In)
Badge of History - +2 Int and Wis
Book of Common Sense +2 intell
Four Leaf Clover +3 charisma checks
Amulet of Miraculous Evasion- +5 Defense
Ivory Bracelet that grants +2 damage to ranged or melee attack
A small, beaded necklace fitted specifically to the wearer, a reflective metal caressing the surface of these beads. Around the front is a circular disk about the size of a nickel, one side bearing the Faragho family crest and the other side bearing the Jackson family crest. The Necklace permits telepathy in a special network permitted for the Faragho/Jackson families.
Medallion with an elven woman emblazoned on it, +1 WIS checks
Thin Platinum chain (75% cold soak) with three charms: the Faragho crest (+5 WP), Jackson crest (+5 DR), and Flitternet crest (+5 luck).
Aurick: White winged lion that is large enough to ride. Aurick is calmer than his twin and thinks of her as silly but enjoys a good time and is determined to lighten Farin up. Str 19 Dex 19 Con 15 Intell 17 Wis 10 Charisma 16. 60 HItPoints. Attack Tht +12 Defense +10 Magical saves +8. Bite Damage is 2d4+5 and Claw damage is 1d8+5. Aurick may, one time daily, take damage for Farin without requiring a dexterity check to do so. Also, one time a day, Aurick may cast Might Roar: A deafening roar that the gods channel through the priest. This is rolled as a level 8 priest at a +12 tht. (2d6 damage, deafens for 2d6+ 2 rounds) When Aurick's HP reaches 0, he is transported to to the ethereal plane of the heavens. He must rest with Kaley for d4 days before Farin may summon him again.
2 Lilies given to Farin by the souls of his deceased parents. These lilies will never need water, nor sunlight as they will never wilt. It was as if they were made from glass, yet they have the touch and smell of real flowers.
Painting: In it was Aurick, with Farin hugging the lions neck. Standing with his hand on Farins shoulder is the Avatar of Kaley Grunt, and to Grunts left is Kaley.
|(Languages)Common, Celestial, Elven|
|(Skills, Trades, Talents, etc)|
Lost Wings (Unregenerable)
Greater Ambidexterity: the ability to fight at a greater level with both hands. +3 to defense and one extra attack per round
Preturnatural Strength: The ability to attack with greater strength. +2 to melee damage +4 to all rolls concerning strength.
Battle Tactics: The ability to asses and act towards your best interest in a battle +1 to all battle related rolls -2 to Initiative and +2 to Wis rolls. (Stackable upon the Fighter level skill, Battle sense)
Priests from this sphere of influence have a +3 to attack, damage, and saves against characters of a lawful alignment.
Priests of this Sphere have a heart for battle, giving them one extra ranged attack and one extra melee attack per turn.
Priests from this sphere of influence have a +3 to attack, damage, and saves against characters of an evil alignment.
His appearance suggests a kindly angel, yet his personality dictates otherwise...
Adopted son of Eric Taylor and Demara Jackson, he, along with his brother, Aniel, was orphaned during the Great Ogre War. Vengeance he seeks now as a Knight of Valor, mainly against the forces of evil, but with an extra little hatred for Ogres in general...