|Stat Bonuses and Negatives:Dex(+6),Int(+2),Char(+1)|
|Hit Points||85||Defense||+9/+16 on D30|
|Level||14/9||Divine Resist||+2 on D30|
|EXP||23450/4250||Luck||+3 on D30|
|EXP to Next||25001/6001||Willpower||+4 on D30|
|(Armor & Weapons)|
Short Sword (2d8+5)
Heretic's Dagger (d6 dmg, +2 tht, any priest stabbed with the blade must make a divine save or be paralysed for d4 rounds)
Bracelet with bone fragments
Pendant of the Willful Slave: The pendant has no known orgin. It appeared in Eryad's pocket one day. Upon will, it will summon a male, human Fighter named 'Eric Johnson'. He admires Eryad totally and will do anything he says. He is also constantly pestering Eryad for his autograph. 20 HP, 26 to all THTs/Resists
|(Languages)Common, Elven, Dwarven|
|(Skills, Trades, Talents, etc)|
Battle Tactics: The ability to asses and act towards your best interest in a battle. +1 to all battle related rolls -2 to Initiative and +2 to Wis rolls.
Speed: The ability to move with greater speed. +1 to defence, +2 to all rolls concerning speed
Ambidexterity: the ability to fight equally with both hands. +2 to defence.
Evasive Swordmanship: +2 to defence.
Greater Ambidexterity: the ability to fight at a greater level with both hands. +3 to defence and one extra attack per round
Fencer Skill: +1 to all movement and acrobatic rolls (dex)
Fencer Skill: -1 init (Plus whatever other bonus may apply)
Fencer Skill: +1 dmg to all atacks with bladed weapons
Fencer Skill: Weapon Mastery (Short Sword +3 tht, +5 Dmg, critical range 27-30)
Fencer Skill: Weapon Specialization (Broadsword +1 tht, +3 Dmg)
Fencer Skill: Weapon Specialization (unarmed +1 tht, +3 Dmg)
Fencer Skill: + 20% soak and +1 defend for not using a shield or wearing above Light/Medium armor
Ninja Skill: +1 to stat rolls for stealth and espionage related skills.
Horse Riding (purchased skill)
Mounted Combat (purchased skill)
5 elemental techniques: Fire, Water, Earth, and Air do 2d6 dmg, Spirit heals 2d6 hp. 10 uses per day + 5 for every level above the 10th.
Eryad is a handsome young man with his dusty blonde hair often falling down on his face. He moves almost too gracefully for a human and wears only black clothes. The fencer's manners and behaviour are left for you to judge.
Born as a bastard to a human noble. Eryad has never seen his mother and was abandoned by his father. He was adopted by Shayn Kite, a mercenary soldier, and learned the importance of hard training. Since childhood has he practiced with blades and when his father died in combat he made up a surname for himself and left to seek his fortune. Poor and tired he arrived to Crimson Bay.