Eryad | |||
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Sex: Race: Class(es): Alignment: Gods(s): | Male Human Fencer/Ninja Chaotic Neutral None | Age: Height: Weight: Hair Color: Eye Color: | 22 6ft 3in 157 lbs Dusty Blonde Emerald Green |
Strength | 12 | Intelligence | 18 |
Dexterity | 25 | Wisdom | 13 |
Constitution | 12 | Charisma | 16 |
Stat Bonuses and Negatives:Dex(+6),Int(+2),Char(+1) | |||
Hit Points | 85 | Defense | +9/+16 on D30 |
Level | 14/9 | Divine Resist | +2 on D30 |
EXP | 23450/4250 | Luck | +3 on D30 |
EXP to Next | 25001/6001 | Willpower | +4 on D30 |
T.H.T. | Attack: (+11) Prayer: (+0) Song: (+0) Spell: (+6) | SOAK | 20% |
Melee DMG | +0 | ||
(Armor & Weapons) [Weapons] Short Sword (2d8+5) Heretic's Dagger (d6 dmg, +2 tht, any priest stabbed with the blade must make a divine save or be paralysed for d4 rounds) | |||
(Equipment) Bracelet with bone fragments | |||
(Treasure) 1,250,000 Gold Pendant of the Willful Slave: The pendant has no known orgin. It appeared in Eryad's pocket one day. Upon will, it will summon a male, human Fighter named 'Eric Johnson'. He admires Eryad totally and will do anything he says. He is also constantly pestering Eryad for his autograph. 20 HP, 26 to all THTs/Resists | |||
(Languages)Common, Elven, Dwarven | |||
(Skills, Trades, Talents, etc) [Trades:] Master WeaponSmith Master Tailor Journeyman Cook [Talents:] Battle Tactics: The ability to asses and act towards your best interest in a battle. +1 to all battle related rolls -2 to Initiative and +2 to Wis rolls. Speed: The ability to move with greater speed. +1 to defence, +2 to all rolls concerning speed Ambidexterity: the ability to fight equally with both hands. +2 to defence. Evasive Swordmanship: +2 to defence. Greater Ambidexterity: the ability to fight at a greater level with both hands. +3 to defence and one extra attack per round [Skills:] Fencer Skill: +1 to all movement and acrobatic rolls (dex) Fencer Skill: -1 init (Plus whatever other bonus may apply) Fencer Skill: +1 dmg to all atacks with bladed weapons Fencer Skill: Weapon Mastery (Short Sword +3 tht, +5 Dmg, critical range 27-30) Fencer Skill: Weapon Specialization (Broadsword +1 tht, +3 Dmg) Fencer Skill: Weapon Specialization (unarmed +1 tht, +3 Dmg) Fencer Skill: + 20% soak and +1 defend for not using a shield or wearing above Light/Medium armor Ninja Skill: +1 to stat rolls for stealth and espionage related skills. Horse Riding (purchased skill) Mounted Combat (purchased skill) | |||
(Prayers, Songs,
Spells) 5 elemental techniques: Fire, Water, Earth, and Air do 2d6 dmg, Spirit heals 2d6 hp. 10 uses per day + 5 for every level above the 10th. | |||
Character Description: Eryad is a handsome young man with his dusty blonde hair often falling down on his face. He moves almost too gracefully for a human and wears only black clothes. The fencer's manners and behaviour are left for you to judge. | |||
Character
History: Born as a bastard to a human noble. Eryad has never seen his mother and was abandoned by his father. He was adopted by Shayn Kite, a mercenary soldier, and learned the importance of hard training. Since childhood has he practiced with blades and when his father died in combat he made up a surname for himself and left to seek his fortune. Poor and tired he arrived to Crimson Bay. |