Range: Touch | Duration: Instant |
Damage: 1D6 | Save: Successful Evade/Defense Roll |
Range: Touch | Duration: Instant |
Damage: 1D6 | Save: Willpower |
Range: 10 Ft | Duration: 1D6 Rounds |
Damage: None | Save: None (harmless) |
Range: 25 Ft | Duration: Instant |
Damage: 1D4 +2 | Save: Successful Evade Roll |
Range: 30 Ft | Duration: 1 Round per Level |
Damage: None | Save: None |
Range: 25 Ft | Duration: 1D6 Rounds |
Damage: None | Save: None |
Range: 10 Ft | Duration: Instant |
Damage: None | Save: None |
Range: 25ft | Duration: 1d4 rounds |
Damage: None | Save: Willpower |
Range: Self | Duration: 2 Rounds per Level |
Damage: None | Save: None |
Range: 30 Ft | Duration: Instant |
Damage: 1D6 +2 (not soakable) | Save: Willpower |
Range: 30 Ft | Duration: 3 rounds |
Damage: 1D4 | Save: Successful Evade Roll |
Range: 30 Ft | Duration: 10 Seconds |
Damage: 1d4 damage per round until cured | Save: Successful Evade Roll |
Range: Touch | Duration: Instant |
Damage: 1D6 +1 per 2 Levels | Save: Willpower |
Range: 30ft | Duration: Instant |
Damage: None | Save: None (harmless) |
Range: None | Duration: Instant |
Damage: None | Save: None |
Range: Touch | Duration: 1D6 Rounds |
Damage: None | Save: Willpower |
Range: Touch | Duration: Instant |
Damage: 2D3 +1 per spell Level (up to 5 Levels) | Save: Willpower (undead get no saving throw as it is harmless to them) |
Range: 50 ft. | Duration: d4 rounds |
Damage: None | Save: Willpower if intelligent creature (i.e. Vampire, Ghoul) unintelligent creature get none (i.e. Skeletons, Zombies) |
Range: 100 feet | Duration: Instant |
Damage: d9 | Save: Willpower |
Range: 10 Ft | Duration: Instant |
Damage: 1D8 | Save: Successful Willpower Roll |
Range: 30 Ft | Duration: 3 Rounds |
Damage: 1D6 | Save: Successful Willpower Roll |
Range: Touch | Duration: Instant |
Damage: 1D10 | Save: Successful Willpower Roll |
Range: 10 Ft | Duration: Instant |
Damage: 2D8 | Save: Successful Willpower Roll |
Range: 50 Ft | Duration: Instant |
Damage: 2D6 | Save: Evade |
Range: Touch | Duration: 1 round per Level |
Damage: None | Save: None |
Range: 50 Ft | Duration: 1 Round per Level |
Damage: None | Save: Willpower |
Range: Touch | Duration: Instant |
Damage: 2D4+1 per Level (up to 10 Levels) | Save: Evadable (undead get no save as it is harmless to them) |
Range: None | Duration: Instant |
Damage: None | Save: None |
Range: Self | Duration: Battle/Quest no save |
Damage: None | Save: None |
Range: Touch | Duration: Until |
Damage: None | Save: None |
Range: 20 ft | Duration: instant |
Damage: None | Save: None |
Range: 5 ft | Duration: 4 rnds |
Damage: none | Save: none |
Range: sight | Duration: Instant |
Damage: None | Save: Willpower |
Range: 50 ft per 2 levels of Necromancer | Duration: Duration of battle |
Damage: None | Save: willpower -2 |
Range: 20 ft | Duration: 2000 structural points |
Damage: None | Save: None |
Range: Touch | Duration: Until end of battle |
Damage: None | Save: Willpower |
Range: 40 ft | Duration: d6+int bonus |
Damage: None | Save: WP |
Range: Touch | Duration: Permanent until regenerated |
Damage: None | Save: Willpower |
Range: Touch | Duration: Instant |
Damage: None | Save: none |
Range: Touch | Duration: Until revived |
Damage: None | Save: None |
Range: 100 ft | Duration: 1d12+level of caster |
Damage: None | Save: Willpower |
Range: 10 ft | Duration: Until offensive action is taken |
Damage: None | Save: None |
Range: Touch | Duration: Instant |
Damage: 2d8/per 4 caster level/+ int bonus | Save: None |
Range: 20 ft | Duration: 1d12+level of caster rounds |
Damage: None | Save: Willpower |
Range: 40 ft | Duration: Instant |
Damage: 1d15+caster level | Save: Save defense half dmg |
Range: Touch | Duration: until dispelled |
Damage: none | Save: willpower |
Range: 40 ft | Duration: 2500 structure points |
Damage: none | Save: defense -10 |
Range: 40 ft | Duration: instant |
Damage: none | Save: defense -10 |
Range: one target | Duration: until dead or dispelled |
Damage: 1d2 dmg till death | Save: Willpower |
Range: Touch | Duration: Until death |
Damage: 1d8 claw dmg +str of victim | Save: defense |
Range: Touch | Duration: Death or until dispelled |
Damage: 1d6 per organ | Save: Willpower |
Range: 100 ft | Duration: 2500 structure points, only 1 can exist per caster |
Damage: none | Save: None |
Range: Touch | Duration: One charge |
Damage: none | Save: none |
Range: Touch | Duration: Permanent |
Damage: none | Save: none |
Range: 40 ft | Duration: 2500 structure points |
Damage: none | Save: defense -10 |
Range: Touch | Duration: permanent or until a necromancer swaps back |
Damage: none | Save: willpower |