| Spiritual Light |
| Range: 30 ft | Duration: combat |
| Damage: 1d2 | Save: will power |
| A spiritual light surrounds the target and gives them 1d2 regen per round for that combat. This spell will not stack with itself. |
| Starfish |
| Range:Touch | Duration:Throughout Regeneration |
| Damage: None | Save:Willpower |
| While the Beastlord himself cannot regenerate limbs, he can infuse a special bond on the wound before a Priest regenerates it. This makes the limb grow faster and the target does not need any physical therapy as the limb will be just as strong as it was. |
| Spider Web |
| Range:30 feet | Duration:1d3+level |
| Damage:None | Save: Dex |
| The Beastlord summons spiders who quickly weave webs at the target's feet. This slows their movement rate in half. Nonstackable. |
| Primordial Horror |
| Range:30 ft | Duration:1 Round per level |
| Damage:None | Save:Willpower |
| The Beastlord shifts to part humanoid and part Beast, causing creatures of a lower level to flee. |
| Spirit of the Sloth |
| Range:30ft | Duration:d6 rounds |
| Damage: none | Save: will power |
| Hampers movement for D6 rounds, reducing the number of attacks an opponent gets by 1 |
| Sea horse |
| Range:Touch | Duration: Pregnancy |
| Damage:None | Save:None |
| If the target consents the Beastlord may cast this, allowing the male to carry the child instead of the female. |
| Venemous Spew |
| Range: 20 feet | Duration: d6 rounds |
| Damage: none | Save: Defense |
| The Beastlord spits from his own mouth a deadly venom, upon contact the target will be paralyzed for d6 rounds. The target gets no evade whle under the effect. |
| Mask of the Hunter |
| Range: Touch | Duration:15 minutes per casters level |
| Damage: none | Save: none |
| Caster can warp and change his form to appear as any animal that is within his body mass |