Frolicking Lights
Range: 30' Duration: 1d2hours/level
Damage: noneSave: none
An ear splitting screech that shocks the senses, causing the listener's vision to be illuminated by white spots. They can now see as if there was light although it is mental and no lights actually exist for others to see.
Song of Delirium
Range: 30' Duration: 1d6+2
Damage: noneSave: Luck
A high pitched wail that assaults the targets mind, causing them to lose their next action.
Bluster of Discovery
Range: 40 Ft Duration: Instant
Damage: None Save: None
The bard emmits a sound below that of sound waves that normal humanoids can not hear. It acts as a sonar, detecting any magic within a 40 foot area.
Trill of Blinding
Range: 30 Ft Duration: 1d6 rounds
Damage: noneSave: Luck
An ear splitting blast that shocks the senses, cuasing the listener's vision to totally be illuminated by a bright white light. This gives the listener -3 tht.
Hum of the Vigilant
Range: 100 ft area Duration: until dispelled
Damage: None Save: None
Creates a 100ft area with an invisible barrier. When one crosses this area, bells and whistles sound out.
Xau's Screech
Range: 40 Ft Duration: 1D4 Rounds
Damage: None Save: Luck
The Bard emmits such an Appauling Screech that the target flees for 1d4 rounds. The Target must be lower level than the Bard.
Kaley's Lullaby
Range: 10 Ft Duration: Instant
Damage: 4 hrs Save: Luck
The Bard plays such a soothing lullaby that the target is compelled to befriend the Bard. The target must be lower level than Bard.
Beat of the Nimble
Range: 25ft Duration: 3 rounds
Damage: None Save: none
The Bard plays a very upbeat song, cuasing the listener's addreniline to rush and making them move faster. This allows the listeners to run at double their normal speed.
Song of Soothing
Range: 25ft Duration: instant
Damage: None Save: none
The bard plays a soothing melody, allowing the targets body to relax and their wounds to heal more quickly. The song heals 1d8+1/per level hp, Max +5
Ventriloquism
Range: 40ft Duration: 1min/per level
Damage: None Save: none
Makes the bard’s voice sound as if it is coming from some other place of the bard’s choosing.




Animal Apathy
Range: 40 ft Duration: 4 hrs
Damage: None Save: luck
The Bard plays such an intrigueing refrain that the song leaves lower level animals fascinated with him.
Epilogue of Contravene
Range: 40 Ft Duration: 1d4 rounds
Damage: noneSave: Luck
The notes screech and cause pain to the ears, cuasing the target to be unable to hear or speak through the confusion. (-4 tht and defense)
Bewitching Bravdo
Range: 30 Ft Duration: 1d4 rounds
Damage: none Save: none
The Bard sings a bewitching bravado causing them to appear in places it is not. +5 to defense
Anthem of Toughness
Range: 30 Ft Duration: hour/level
Damage: noneSave: none
The Bard plays a steady beat, close to that of a war song. It grants the listener 1d4 strength.
Anthem of Grace
Range: 30 Ft Duration: 1 hour/level
Damage: noneSave: Luck
The Bard plays a quick beat granting the listener 1d4 dexterity.
Unveiling Shriek
Range: 40 square ft Duration: Instant
Damage: None Save: luck
The Bard emmits a loud shriek, causing all listeners to startle. This makes anyone in the area invisible, visible.
Rivetting Lyric
Range: 40 Ft Duration: 1d2 rounds/per 3 levels
Damage: noneSave: Luck
The Target is so intrigued by the Bard's song that the target cannot move, evade or defend itself
Aria of Ruin
Range: 30 Ft Duration: Instant
Damage: noneSave: Luck
The bard hits such a high note that any glass, crystal, or ice (as well as similar items) in nearby proximity shatter.
Echoing Silence
Range: 15 Ft Duration: 1d3 rounds
Damage: noneSave: Luck
The Bard uses all of their energy to emmit such a high note no humanoids can possibly hear it. It takes so many sound waves that it negates all sound in a 15 foot area.
Whispering Tongues
Range: selfDuration: 1 hr/level
Damage: noneSave: none
he Bard is so skilled that by softly mimicing what words are being spoken they can pick up the subtle tone differences in each word, causing him to comprehend any language spoken




Throbbing Chant
Range: 40ft Duration: 1d3 rounds
Damage: None Save: luck
The Bard's voice rings through the targets ears constantly, pulsing like a migraine causing all of the target's rolls to be rolled at a -3.
Wooing Melody
Range: 40 ft Duration: 4 hours
Damage: None Save: Luck
The Bard's tune entrances the monster and causes it to see him as an ally. The monster must be lower level than the Bard.
Cure serious Wounds
Range: 40 ft Duration: Instant
Damage: noneSave: none
heals 3d8+1/per level up to +5
Bluster of Degeneration
Range: 30 ft. area Duration: instant
Damage: Resist Save: Luck
The bard plays a tune that disrupts the flow of the magic in question, causing it to be displaced. As long as the magic was created by a lower level caster.
Shriek of the Forgotten
Range: 15ft radiusDuration: d3 rounds/level
Damage: noneSave: Luck
The Bard's tune carries such an eerie chill that it forces the mind of the listeners to want to forget the Bard even exists.
Anthem de Arms
Range: 10 Ft Duration: duration of fight
Damage: noneSave: Luck
This steady war rhythm gives the target 1 extra attack
Lar's Beat of Sword Dancing
Range: 30 Ft Duration: 1d6 rounds
Damage: noneSave: none
This rhythm makes the listener believe they are much stronger than themselves, pushing them to their limits. The song adds temporary +5 dmg to the target's weapon.
Lubrigious Lament
Range: 40 Ft Duration: Duration of fight
Damage: noneSave: Luck
Reduces target’s attack by one
Wind Wall
Range: 40 Ft Duration: 1d4
Damage: noneSave: Luck
Deflects non magical ranged attacks, as well as gases




Cure Critical wounds
Range: 40ft Duration: instant
Damage: Save:
Wounds: 4d8+1/level up to +5
Beat of Final Blood
Range:10ft Duration:1 round
Damage:+5 wounding to weapon Save:Willpower
The bard, on seeing a dying comrade (must be 15% total health or under)may encourage them to one last attack, raising their adrenaline and giving them +5 damage to their weapon. May only be used on a person once per spar/quest.
Vala's Song of the Sirens
Range: 10 Ft Duration: 1d4 rounds
Damage: none Save: Luck
This enchanting Melody allows the Bard to enslave a target.The enslaved person will follow the Bard’s every command, save those involving personal harm. The enslaved must be lower level than the Bard.
Shelter
Range: 10 ft Duration: 1 day
Damage: None Save: None
Creates shelter for 15 people
Ryune's Boastful Bellow
Range: 50 Ft Duration: Instant
Damage: 2d6/per 4 levels Save: Luck
The high pitched tone of this song causes the listener's ears to bleed. This deals 2d6 damage/per 4 levels, also dealing -2 to Defense and Attack Tht
Hymn of Constriction
Range: 40 ft Duration: Instant
Damage: none Save: none
When a target is infected with poison the Bard ejects such a shocking cry that it causes the muscles to constrict to unbelievable points, blocking the flow of blood in that area and therefor not letting any poison spread throughtout the body. This lasts for 1d4 rounds, leaving no permanent effect




Lullaby of Inuendo
Range: 20 Feet Duration: Instant
Damage: None Save: None
This gentle Lullaby sends messages to people through dreams while they sleep.
Hymn of Illusions
Range: - Duration: As long as being scryed upon
Damage: None Save: None
The Bard emmits a low tone, almost a vibration that disrupts scrying magic and sends false images to scrying eyes.
Healing Circle
Range: 10 ft Duration: Instant
Damage: None Save: None
heals 1d8+1/up to +5 to all within 10 ft of caster
Macabrean Howl
Range: Sight Duration: Instant
Damage: 1d10+songThT+level Save: Luck
The Bard throws their voice, creating the illusion of multiple voices, and sends fearful images into the target’s mind, causing temporary brain damage
Cadence of the Debilitated
Range: 50 ft Duration: Instant
Damage: none Save: Luck
This unwavering and unsteady rhythm causes the target to fatigue easily. -5 to all stats
Ayre of Duplicity
Range: 20 ft Duration: Instant
Damage: none Save: None
The Bard plays a song that allures the senses in such a way the listeners wishes to see even more of the Bard. The target believes there are two copies of the Bard, 20hp per copy. Both copies must be destroyed before Bard can be harmed.
Disruptive Discord
Range: Sight Duration: Instant
Damage: 1d4+4+songThT+level Save: None
This shriek sends horrifying images into the target's mind, causing temporary brain damage.




Berserker Crescendo
Range: 45 ft Duration: Duration of Battle
Damage: noneSave: None
Gives all allies one extra action per combat round
Pulse of Contention
Range: 45 ft Duration: Duration of Battle
Damage: none Save: None
The consistent beat of the Bard's drum adds +5 tht to the entire party.
Pulse of Havoc
Range: 45 ft Duration: Duration of Battle
Damage: none Save: luck
The chaotic beat of the Bard's drum adds -5 tht to all those attacking the bard
Cry of Revoltion
Range: 45 ft Duration: until bard stops singing
Damage: none Save: Luck
Target of lower level will not approach the bard
Portal Shift
Range: 45 ft Duration: Instant
Damage: none Save: None
Teleports the bard’s entire party to the bard’s desired location. The bard must have seen the location with his eyes, if only through the creation of a spell image.
Sonorous Clouding
Range: 45 ft Duration: Till bard dispels it, or one rp week.
Damage: none Save: Luck
Changes the appearance of any that can hear song to what the bard desires them to look like through mental manipulations in the tone of the song.
Charismatic Carillon
Range: 45 ft Duration: Duration of Battle
Damage: none Save: None
This inspires the listener, giving them +Bards Charisma bonus damage on all offensive actions.
Verse of Insight
Range: 45 ft Duration: 6 hours
Damage: none Save: None
This song intices the listener's senses, giving temporary +2 to intelligence and wisdom